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PHY MAKE RIGID BODY DYNAMIC CONVEX
Create a new dynamic convex rigid body that is attached to an object.
PHY MAKE RIGID BODY DYNAMIC CONVEX ID, file$ PHY MAKE RIGID BODY DYNAMIC CONVEX ID, file$, material PHY MAKE RIGID BODY DYNAMIC CONVEX ID PHY MAKE RIGID BODY DYNAMIC CONVEX ID,material
ID Integer file$ String material Integer
This command will create a representation of the object as a convex mesh within the physics simulation. This mesh is not displayed on screen and is used internally for the simulation as a way of representing your object. As the object will be represented by a dynamic convex rigid body it will be moveable and will be affected by forces such as gravity etc.
No example code is provided for this command |